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Soul Series (Video Game) - TV Tropes. Welcome to the stage of history! Some warriors seek Soul Edge without knowing the truth, whereas others seek to destroy it or capture its power for themselves. To counter Soul Edge, an opposing sword of light was created: the spirit sword, Soul Calibur. When these two swords first clashed, Soul Edge was shattered into pieces and Soul Calibur fell dormant.
Now, the shards of Soul Edge are seeking to reunite, oozing corruptive power that bestows misfortune on all who encounter them. An epic final battle between the two opposing swords is now fast approaching, with the fate of the world at stake.
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The series began in the mid- '9. Soul Edge, one of the first games to feature three- dimensional combat where every character held a weapon. Control was mostly similar to Tekken and Virtua Fighter, where characters could move along the three- dimensional plane, and could be knocked out of the ring if they were careless. Characters could also deflect each other's weapon attacks, or break them and render them useless if hit enough times.
Soul Edge, though mildly successful in arcades (and on the Play. Station as Soul Blade), was largely overshadowed by Soul Calibur, which revamped many of the original game's aspects, including the three- dimensional movement, character combos, and timing, and completely removed the breakable weapon aspect. The Dreamcast port of the game rebalanced the gameplay and overhauled the graphics, becoming its system's Killer App in the process.
It is often placed among game critics' . A spin- off Action- Adventure title, Soulcalibur Legends, has been released for the Wii; IV has also been ported to the PSP as Soulcalibur: Broken Destiny, which guest stars Kratos, the God of War. Despite Ares being a character in the series.
The latest game in the series is Soulcalibur: Lost Swords, which was released on February 6, 2. Japan and April 2. North America. Lost Swords is a single- player free- to- play title distributed through the Play Station Network, based on Soulcalibur V, the goal of which is for the player to collect loot through battles.
Players can imbue the weapons with elemental properties, such as fire and wind. Virtual item sales will also be offered. As of Soulcalibur III, the series title seems to be Soulcalibur in a reference to Excalibur.
The series underwent change in direction after this point. Soulcalibur V was directed by Daishi Odashima, who said he wanted the game to be named Soul Edge 2, but was rejected. In December 2. 01. Project Soul is now under the leadership of Masaki Hoshino.
The series contains the following games: Main Series. Soul Edge/Blade (1. Arcade; 1. 99. 6 - Play. Station)Soul. Calibur (1. Arcade; 1. 99. 9 - Dreamcast; 2.
XBLA; 2. 01. 2 - i. OS; 2. 01. 3 - Android)Soul. Calibur II (2. 00. Arcade; 2. 00. 3 - Play. Station 2, Xbox, Game.
Cube; 2. 01. 3 - Play. Station 3, Xbox 3. The first game to feature guest characters: Heihachi for the Play.
Station 2, Spawn for the Xbox, and Link for the Game. Cube. Soul. Calibur III (2. Play. Station 2; Arcade - 2.
The first game to feature the Create- A- Soul mode. Soul. Calibur IV (2. Play. Station 3, Xbox 3. Star Wars Guest Characters: Yoda for the Xbox 3.
Darth Vader for the PS3, and Starkiller/The Apprentice for both versions. Soul. Calibur V (2. Play. Station 3, Xbox 3. Guest Characters: Ezio Auditore da Firenze, Devil Jin (fighting style only). Spinoffs. Soul. Calibur Legends (2. Nintendo Wii) note A non- canon interquel set between Soul Edge/Blade and Soul. Calibur showing Siegfried's transformation into Nightmare.
Guest Character: Lloyd Irving. Soul. Calibur Broken Destiny (2. Play. Station Portable) note A non- canon parody of Soul. Calibur IV. Guest Character: Kratos. Soul. Calibur Lost Swords (2. Play. Station 3) note A single- player free- to- play game using a token system to unlock characters from Soul. Calibur IV and Soul.
Calibur V. Terminated in November 2. Soul. Calibur Unbreakable Soul (2. OS) note A Card Battle Game set after Soul. Calibur IV. It was terminated after only a few months of service.
Transcending media and the internet, a tale of tropes and cliches, eternally reclicked.. Taken to a more extreme and utterly cruel angle in IV when Sophitia's daughter Pyrrhaneeds Soul Edge's influence to live, forcing Sophitia to kill anyone trying to destroy it. Hilde, as of V, is the mother of two children. Age- Inappropriate Dress: Amy, Talim, and Leixia all wear fan service- laden outfits despite being underaged in Western countries. A. I. Also, lying down facing the edge when fighting Algol on Floor 6. See Artificial Stupidity.
Alien Geometries: V has a few infinitely large stages. You can see scenery in the distance, but you can never get any closer to it no matter how far you move. This can be rather dizzying if you watch the middle ground, where the ground you fight on blends into the fixed background. Perspective does not work that way.. All There in the Manual: For the first several games, the canon storyline was only revealed in the opening pages of the guidebooks, or hinted at in the opening cinematic and character biographies. New Legends of Project Soul is an artbook guide for V that provides a lot of background exposition many of the characters - including some who weren't in the game, as well as minor and background character - in addition to expanding on the series' lore and setting in general.
Amazing Technicolor Battlefield: The arenas where you usually face off against some permutation of Soul Edge like Inferno or Night Terror tend to be eerie, distorted planes of existence, some of which are hauntingly beautiful in spite of this. One of the biggest exceptions to date was Tartaros from II, and even that was a Fire and Brimstone Hell.